On 22 Feb 2006 18:34:53 -0800, "video-game dude"
<videogamedude@gmail.com> wrote:

> And the third prototype, which was shipped to most studios about a month
> ago, follows the same structure, but also shows some boosts in CPU power,
> according to sources.
...
> Software houses tell IGN that any studio familiar with GameCube's
> architecture will find that they can get their Revolution projects up
> and running in no time. The make-up of the systems is very similar,
> although Revolution will be roughly twice as powerful.

Um, isn't this a bit of a contradiction? The Revolution will be
so-and-so more powerful, but no one has the final thing yet, and older
SDKs have less power than the newer versions?

> Asked whether or not Revolution's horsepower was insufficient, one
> development source said no. "At first, we were discouraged that it
> would be less powerful than Xbox 360, but once we got everything
> working with the controller, our concerns faded," he explained.

And yet another puzzling statement which doesn't seem to fit in with
the "only twice as powerful" claim.