"Perfect" <longhorn@projectblackcomb> wrote in message 
news:PrydnRGvFJWaeyXfRVn-hA@giganews.com...
>
> "Brenden D. Chase" <brenden.chaseREMOVE@THISgmail.com> wrote in message 
> news:Tn0ue.23741$R21.10659@lakeread06...
>> Wow, just WOW....   if what we saw running real time at E3 (fight night, 
>> Unreal engine, etc) was running on this box... and its not even what the 
>> final products speed, bandwidth, and efficiency will be... just WOW...
>>
>> NOW im excited!
>
>
> It doesn't take much to excite you.  I'm sure the PS3 will shape up to be 
> a
> fine console but how anyone can be excited about it now (based on what we
> currently know and what we've currently seen) is beyond me.  Sony put on a
> wonderful show at E3 but quickly became a laughing stock shortly after the
> media exposed that much of their purported "real time" game presentation 
> was
> nothing more than a prerendered movie.  What wasn't prerendered (fight
> night) suffered from horrible frame rates.  Not that horrible frame rates
> are uncommon in pre-release software...but nothing to drool over either.
> The PS3 has a lot of promise but virtually nothing to get excited about so
> far...that is unless dev kits make you all hot and bothered.
>
>

frame drops...  i dont think so... i'll watch the press conference again, 
but i'm sure that i saw no frame drops.  Further more, i'm excited over that 
fact that what we saw at E3 that was real was only running on hardware that 
isnt even full spec of what is to come with the final release.

And it doesnt stop there...

The Geforce 7800 will be more powerful than two high end 6800's, but the RSX 
will top the 7800.  SWEET!!!


"Ujesh Desai also mentioned that while this very technology is being 
developed for the PS3 as well, since there's plenty of time to improve the 
performance gains on what they've already accomplished, that the PS3's 
performance will surely outpace what was demonstrated at this event. In 
fact, the key to Nvidia's SLI strategy is to show, in future generations, 
what will be capable with single chipsets, using dual graphics cards running 
in parallel now. Meaning, the next gen of graphics technology can likely be 
gauged using two of the current cutting edge tech. Based on what we saw 
today, it's a promising glimpse into the future of each console's visual 
potential, perhaps finally fulfilling the promise of Hollywood-quality CG in 
the context of real-time, interactive gameplay."

http://www.1up.com/do/newsStory?cId=3141621

>