Playstation3 is FAR, FAR less powerful than originally planned
Playstation3 only has 1 Cell Processor
quote:
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" Although early reports suggested that PS3 would use four or even eight
Cell CPUs, many developers now believe that the system may only have one - "
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http://gamesindustry.biz/news.php?aid=8790
and even this single Cell Processor has only 7 of the SPEs (the workhorse
of Cell) activated, instead of the normal
8 SPEs.
so instead of a full Cell Processor with 9 cores, the PS3 has a Cell
Processor with 8 cores (1 PowerPC + 7 SPEs)
and this is a far cry from what was originally planned for PS3. lets look
back at how many times PS3 has been downgraded over the years:
1.) PS3 was going to be 1,000 times the power of PS2.
that would have meant 6.2 Teraflops / Tflops, because the PS2
performance is 6.2 Gigaflops / Gflops
2.) then it was going to be at least a 4-Cell system, with 4 PowerPCs and
32 APUs (APUs are now SPEs) for a total of at least 1 Teraflop / Tflop @ 4
GHz. that is still powerful even though it's a big downgrade from original
goal.
3.) then it was realized that PS3 would get only one Cell Processor - but
this would be an improved Cell with SPEs that have 256K local memory instead
of the 128K that the APUs had. running at 4.6 GHz. providing 256 (SPEs)
288 Gflops total (SPEs plus VMX). a new version of Cell was also made,
with further increased performance. it was thought that PS3 with 1 strong
Cell Processor would reach 300 to 320 Gflops.
4.) the PS3 that was announced this week is significantly less powerful from
even what I said in (3.). the final PS3 is going to have one cripled Cell
Processor with only 7 SPEs, and only clocked at 3.2 Ghz, which produces only
218 Gflops.
so from (1) to (4) we are going from 1000 times the performance of
Playstation2, down to only 35 times the performance of Playstation2. that
is roughly 28 times LESS powerful than what Sony originally promised.
not that I actually believed Sony's original claims about 1000 times the
power of PS2, but, it just goes to show you the difference between hype and
reality.
for those that dont believe that Sony ever said PS3 would be 1000 times more
powerful than PS2, I have a few examples
http://groups-beta.google.com/group/rec.games.video.sega/msg/551d3b67432c8445?dmode=source&hl=en
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"PlayStation3 Revealed?
Kutaragi breaks moore's law, claims 1000x chip performance for PS3"
" By 2006, the third generation system will arrive, with EE3 and GS3,
featuring 1000 times the performance of the tool-just in time for the
PS2, which will also be delivered around that date, according to sony
sources mentioned in the EE times article.
HERE's the PlayStation3 part
So what kind of statistics would a game system capable of 1000 times
PS2's performance generate?
If you do the math, that's 66 trillion polygon calculations per second.
On a spuer-high-definition 6400x4800 screen, that's more than enough
polygons to update pixel size triangles more than 120 times per
second.that's both bettor than movie resolution and a refresh rate
faster than the human eye can detect (in fact, those results can be doen
by a mere 3.6 trillion ploys per second)."
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http://groups-beta.google.com/group/comp.graphics.apps.softimage/msg/3c2b5be12c0362a4?dmode=source&hl=en
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" The Phase 3 workstation, scheduled to appear around 2005-2006, will have
the
Emotion Engine 3 and Graphic Synthesizer 3, which will have drastically
changed architectures. As a result, the workstation will have 1,000 times
performance of the development tool workstation, and will handle 4,000 x
2,000-pixel pictures at 24-to-120p. At this stage, Playstation3 will be
taking a shape, Sony said. "
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http://ps2.ign.com/articles/072/072836p1.html
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" PS3 Will Have 1,000 Times Performance of PS2
SCEI senior VP says that PlayStation 3 will significantly out-perform
layStation2.
by David Zdyrko
November 17, 1999 - According to a news release on AsiaBizTech, Shin-ichi
Okamoto said, "We are working to create the PlayStation 3 game machine so
that it will have 1,000 times the performance of the PlayStation 2."
Okamota, senior vice president of the research and development division of
Sony Computer Entertainment, said this when he gave a keynote speech at the
"Microcomputer System & Tool Fair '99" held at Tokyo Big Site from Nov.
10-12.
As indicated by the story, SCE surveyed content developers when they were
developing the PlayStation 2; the developers said that they would need a
performance of 18,000 times that of the PlayStation in order to generate
game images in real-time. Sony suggests that the PlayStation 2 is 300 times
as powerful as the current PlayStation, falling short of what the content
developers had wanted. In regards to this, Okamoto said, "We understand the
requirement is half met. We would like to realize the goal in the
development of our next version, the PlayStation 3."
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http://www.eetimes.com/story/OEG19991006S0040
http://www.geek.com/news/geeknews/2001jan/gam20010123003936.htm
there are many more but that should be enough
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