Re: Phantagram News: Ninety Nine Nights a Japanese Xbox 360 launch game
Can someone who posts to all the other groups tell Highlander aka Xenon aka
etc etc too stop cross posting to the microsoft.public.xbox.live groups.
As a huge amount of his posts are off topic and if we remove these the
deletes may well propagate to all the other groups that he cross posts to.
--
Regards,
Mike
--
Mike Brannigan [Microsoft]
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<Highlander> wrote in message news:9JidncMfnbzvb3vfRVn-uw@comcast.com...
>I believe the main guy doing Ninety Nine Nights for Xbox 360 is the same
>guy who did Rez for Dreamcast....
>
> Tetsuya Mizuguchi !
>
>
> http://ga-forum.com/showthread.php?t=56831
>
> Phantagram News (KuF Heroes, Ninety Nine Nights) + Duality and Strident
> alive!
>
> --------------------------------------------------------------------------------
>
> www.areaxbox.de has a video interview with Phantagram online. Interesting
> new facts, here's a quick summary:
>
> Kingdom Under Fire - Heroes:
>
> - enhanced action part
> - to be released worldwide at the same time
> - level-up slower than in KuF - The Crusaders
> - fair match option for Xbox Live (equals character levels)
> - Xbox Live spectator mode
> - 6 players online
>
> Ninety Nine Nights:
>
> - puristic action gameplay
> - N3 will be launch title in Japan (offline gameplay only)
> - will be released later in the US and Europe with added Xbox Live online
> gameplay
> - E3 trailer was pre-rendered, realtime graphics in final game will look
> better
> - 10 times the detail of KuF, graphics will have "almost CG quality"
> - 10 times the number of units of KuF, 2000-3000 units/characters on
> screen at the same time
> - bump mapping, normal mapping, specular mapping
> - one sword swing knocks out 100 enemies, one special/magic move knocks
> out "thousands"
> - physics engine calculates everything in real time, player can
> use/destroy environments like cliffs or rocks to fight enemies
>
> KuF sequel, Duality, Strident:
>
> - surprise: KuF sequel AND both Duality and Strident are planned and will
> be released on next generation consoles including X360
> - development on both Duality and Strident was stopped because Phantegram
> wanted to concentrate on the development of only one title (which was
> apparently KuF - The Crusaders)
>
Fnews-brouse 1.9(20180406) -- by Mizuno, MWE <mwe@ccsf.jp>
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