PS3 Warhawk update
http://ps3.ign.com/articles/638/638298p1.html
Wild Warhawk Rumors
Unconfirmed reports make War Hawk seem like one seriously amazing flight
action game.
by Ivan Sulic
August 1, 2005 - At press time, we have not been able to officially confirm
with Sony whether any of the following is true. Please note that calls have
been placed, however. With that in mind, here's our disclaimer: The below
information is unsubstantiated report. Consume it at your own risk.
In a nutshell, an anonymous source close to the Salt Lake City developers at
Incognito Inc. suggests that Warhawk PS3 could be the definitive flight
action game of our time. And here's exactly why...
The unconfirmed report starts off simply enough. "Warhawk is really
awesome," says the bold tipster. As the story goes on, we learn that the
game has recently been switched to run on "Stage-2" development kits, which
suggests something more akin to real world PS3 technology than what was
previously revealed at E3.
This has apparently helped Incog get the new flight engine up and running.
The informant states that the underlying technology allows the game to
feature upwards of "2,000 enemies on-screen at once." While this number may
seem impossible, try to recall the vast amount of individual entities
present in Capcom's Dead Rising, Microsoft's Kameo, Q Entertainment's Ninety
Nine Nights, and Factor 5's Lair -- not to mention Incog's older E3 trailer.
Consider those, then doubt. Hell, just play Rome: Total War!
In addition to raw quantity, the Incog spy says Warhawk will feel killer,
too: "Most people describe it as Halo meets Star Wars meets Crimson Skies."
Fans of flight action will hope that means Tie Fighter plus Zipper's Crimson
Skies on PC, but it could just relate the style and feel Incog is shooting
for, since the source goes on to note that it's retro like CS, though not
quite so much.
But what's up with the Halo nod? Well, gamers who caught our PS3 coverage
will have surely noticed the incredible soldiers present at the beginning of
the Warhawk demonstration. [LINK]
It seems unlikely that Incog would go through such trouble to meticulously
render ground-based models that would only get seen from an altitude of
7,000 feet and a speed of 500 miles per hour. So according to the rumor,
those characters are actually part of an extensive on-foot component. We're
taking the Halo mention as a "tell" and assuming it's going to be
first-person. It's also said that the game is squad-based. If that applies
to both aerial combat and land action is not yet clear
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