http://ps3.ign.com/articles/638/638298p1.html

Wild Warhawk Rumors
Unconfirmed reports make War Hawk seem like one seriously amazing flight 
action game.
by Ivan Sulic

August 1, 2005 - At press time, we have not been able to officially confirm 
with Sony whether any of the following is true. Please note that calls have 
been placed, however. With that in mind, here's our disclaimer: The below 
information is unsubstantiated report. Consume it at your own risk.


In a nutshell, an anonymous source close to the Salt Lake City developers at 
Incognito Inc. suggests that Warhawk PS3 could be the definitive flight 
action game of our time. And here's exactly why...

The unconfirmed report starts off simply enough. "Warhawk is really 
awesome," says the bold tipster. As the story goes on, we learn that the 
game has recently been switched to run on "Stage-2" development kits, which 
suggests something more akin to real world PS3 technology than what was 
previously revealed at E3.

This has apparently helped Incog get the new flight engine up and running. 
The informant states that the underlying technology allows the game to 
feature upwards of "2,000 enemies on-screen at once." While this number may 
seem impossible, try to recall the vast amount of individual entities 
present in Capcom's Dead Rising, Microsoft's Kameo, Q Entertainment's Ninety 
Nine Nights, and Factor 5's Lair -- not to mention Incog's older E3 trailer. 
Consider those, then doubt. Hell, just play Rome: Total War!

In addition to raw quantity, the Incog spy says Warhawk will feel killer, 
too: "Most people describe it as Halo meets Star Wars meets Crimson Skies." 
Fans of flight action will hope that means Tie Fighter plus Zipper's Crimson 
Skies on PC, but it could just relate the style and feel Incog is shooting 
for, since the source goes on to note that it's retro like CS, though not 
quite so much.

But what's up with the Halo nod? Well, gamers who caught our PS3 coverage 
will have surely noticed the incredible soldiers present at the beginning of 
the Warhawk demonstration. [LINK]

It seems unlikely that Incog would go through such trouble to meticulously 
render ground-based models that would only get seen from an altitude of 
7,000 feet and a speed of 500 miles per hour. So according to the rumor, 
those characters are actually part of an extensive on-foot component. We're 
taking the Halo mention as a "tell" and assuming it's going to be 
first-person. It's also said that the game is squad-based. If that applies 
to both aerial combat and land action is not yet clear