From: Impmon Newsgroups: alt.games.video.nintendo.gameboy.advance,alt.games.video.nintendo.gamecube,japan.videogames.nintendo,rec.games.video.nintendo,uk.games.video.gamecube Subject: Re: Revolution Controller Finally Revealed Date: Fri, 16 Sep 2005 13:23:33 -0400 Message-ID: References: <432ADC11.11A702E2@nospam.com> X-Newsreader: Forte Agent 1.93/32.576 English (American) MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 69.21.64.225 X-Trace: newspeer2.tds.net 1126891078 69.21.64.225 (16 Sep 2005 12:17:58 CST) Lines: 25 Organization: TDS.NET Internet Services www.tds.net Path: ccsf.homeunix.org!CALA-MUZIK!news.moat.net!news.glorb.com!newspeer.tds.net!216.170.153.144.MISMATCH!newspeer2.tds.net!not-for-mail Xref: ccsf.homeunix.org japan.videogames.nintendo:330 On Fri, 16 Sep 2005 14:52:05 GMT, Ted wrote: >What's more complicated than a controller that isn't a single piece? It >seems to have all the problems of a mouse and keyboard set up combined >with the fact that you have to hold both parts separately in your hands >(assuming a given game needs both parts). Single controller's biggest drawback is the size. If they make it small for small players, big players complains. If they make it big, small players complains. And selling controllers in more than 1 sizes aren't often done and usually only by 3rd party companies. By making it separate, it gets a lot easier and sure beats trying to make "one-size-fits-all" controller. However making a one-handed controller is not new, there was a 3rd party Japanese only controller for SNES and some really early paddle controller were useable as one handed. The biggest concern with that new controller is the people with disability may have some trouble holding the controller steady and result in a very jittery movement on screen. -- When you hear the toilet flush, and hear the words "uh oh", it's already too late. - by anonymous Mother in Austin, TX To reply, replace digi.mon with phreaker.net