Re: Revolution Controller Finally Revealed
On Fri, 16 Sep 2005 14:52:05 GMT, Ted <nospamforted@nospam.com> wrote:
>What's more complicated than a controller that isn't a single piece? It
>seems to have all the problems of a mouse and keyboard set up combined
>with the fact that you have to hold both parts separately in your hands
>(assuming a given game needs both parts).
Single controller's biggest drawback is the size. If they make it
small for small players, big players complains. If they make it big,
small players complains. And selling controllers in more than 1 sizes
aren't often done and usually only by 3rd party companies.
By making it separate, it gets a lot easier and sure beats trying to
make "one-size-fits-all" controller. However making a one-handed
controller is not new, there was a 3rd party Japanese only controller
for SNES and some really early paddle controller were useable as one
handed.
The biggest concern with that new controller is the people with
disability may have some trouble holding the controller steady and
result in a very jittery movement on screen.
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