Re: The Bigger Picture: PlayStation 3
[continued]
The specific platform may not be a hardware device at all. Interestingly, a
very senior Sony person told me last year that in the very long-term, he
imagined PlayStation potentially being a gatekeeper, a brand - or even a
channel - rather than a particular games console that followed 5-10 year
console cycles. Obviously, hardware would be involved to host the games (and
movies and music), but it might be something automatically upgraded each
year, like the service you get from a cable company. Or it could run on any
box: analogous to the operator versus handset manufacturer split we see in
wireless phones today.
In this light, it's very clear why both Microsoft and Sony are fighting to
own the platform, be it a device, a channel, or 'the server under the
stairs'. Sony won't willingly be reduced to a provider of, effectively, dumb
terminals hooked up to a Microsoft box. Equally, Microsoft can't let the PC
be supplanted by a TV/DVD/console hybrid that does everything you'd have
wanted a PC to do.
This contest began with PlayStation 2 and Xbox, but only the more mundane
elements of the 'big vision' were satisfied. People used their games
machines as DVD players, but that aside there was little that took
PlayStation 2 as an entertainment hub beyond games. Equally, Microsoft has
struggled to get past Xbox's PC-for-gamers image, although Xbox Live has
achieved more progress towards creating that vital channel for the
downloading of content (an area where Xbox 360 still seems to have the
lead).
More opponents
PlayStation 3 must be foremost a games machine with sufficiently excellent
titles to see of its rivals. But beyond that, Sony will want to extend its
reach. All those audio-visual multimedia capabilities in the PS3 spec sheet
aren't there just for gamers - they're for home cinema buffs too. And the
Ethernet port isn't just for head-to-head Burnout 4, it's for downloading at
the least more cars, probably new music to drive to, possibly Burnout 5 -
and just maybe Spider-Man 3, the movie.
Assuming it pulls it off, Sony's latest transition will still take at least
another decade to fully achieve; PlayStation 4 will likely arrive before a
'HouseStation' that does it all. And Sony's opponents number more than
Microsoft. Push the vision above hard enough, and what you get is a media
company, where competitors would be the likes of Time Warner and News
International. How Sony and Microsoft use their proprietary platform
advantages - and when and if they break with the established models - will
be critical to their ultimate success. New partnerships and alliances will
be as important as escaping the past.
Regardless, enjoy the games on PlayStation 3. Rarely does mega-corporate
strategy result in this much fun.
Fnews-brouse 1.9(20180406) -- by Mizuno, MWE <mwe@ccsf.jp>
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