On Sat, 16 Dec 2006 15:26:48 -0500, "sanjian" <sanjian@widomaker.com>
wrote:

>Is there some sort of federal law against putting in large amounts of time 
>and effort on a portable game?

What would that have to do with my argument?

>>> Other than the size of the system, and the addition of a battery,
>>> there is no differene between these classics on their original
>>> platform, and on the portable - except that some of them have been
>>> updated to become more modern.
>>
>> Yes, and that makes them unsuited to the system.  You can still enjoy
>> them, but only because you're willing to handwave the many
>> disadvantages that portables place upon them.
>
>WHAT disadvatages?  And no, you can't say "it's unsuited" as a disadvantage, 
>and then claim that there are disadvantages to prove that it's unsuited. 

I really should just tell you to read my earlier posts again, but I'll
be nice and do some copypasta:

"What's the point of playing something with a tiny screen and an
unergonomic design at home when a console or PC is much more
comfortable?

"Portables were meant to be played when circumstances keep people from
playing with larger, more powerful devices.  Because of this, portable
games are supposed to be quick to play and enjoy during the time you
spend on the subway or a ten-minute coffee break."

"Sorry, but it's physically impossible to make a system that's both
portable enough to fit well in a pocket and at the same time is as
comfortable to manipulate as a console controller or keyboard/mouse
setup or as easy on the eyes as a moderately sized TV or monitor. I've
tried the DS and it doesn't break those rules."

"What makes you think I'm talking about the location?  That's only one
part of the comfort equation, and a relatively minor one at that.  If
I have to hunch over the thing and contort my hands to play it, it
doesn't matter if I'm in a frigging meadow; it's still not going to be
comfortable."

">But that's nothing that a save file can't fix.   

"It is if you don't allow the player to save where ever he wants,
which is the case with console RPGs.  And besides that, save files
still don't fix the problem of not feeling like you've accomplished
anything after your ten minutes of play.  Not many console RPGs can
give you that sense of accomplishment in that short amount of time."

Rob
ploovTeHSPaeMBLoKuR@charter.net

-- 

Owner of 2501 Netstalker Points awarded by Corwin of Amber, mainly
because Atma's just too damn attractive to get away from.

Gave 7499 Netstalker Points to Cypher because there's no such thing as
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"Some people are more passionate about preserving foreskin than they
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 If you're going to have an obsession, at least get a good one, like
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