Renderman 'micro-polygon tessellation' in realtime games: not until Playstation4, Xbox3
quote Walter, Bizarre Creations technical director:
http://www.bizarreonline.net/index.php?action=fullnews&showcomments=1&id=37
"According to rumours, Sony's original plan was to ditch the GPU and simply
merge the two - rely on single pixel polygons to do the job of both - the
'micro-polygon tessellation' of RenderMan - but the reality has not quite
appeared... there's always PS4 and the next Xbox.. "
Fnews-brouse 1.9(20180406) -- by Mizuno, MWE <mwe@ccsf.jp>
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