Re: Nintendo.... Thursdayton ???
"Paul Dunn" <paul.dunn4@ntlworld.com> wrote in message
news:7LGje.16790$Pi3.8184@newsfe4-win.ntli.net...
> Tommy Stenberg wrote:
>
>> They defend themselves by saying they won't let others copy their
>> ideas, and therefore the controller isn't revealed yet. Looking at
>> the history of Nintendo's controller-innovation, they are certainly
>> right to be worried about that. Both analogue stick and the rumble
>> feature was copied shortly after Nintendo revealed these features. I
>> don't know, but I even read they invented the D-Pad, which could be
>> right. This time they're making sure they're not copied, and actually
>> are the first to implement these new features when the Revolution
>> comes out.
>
> Opinion seems divided here, but I thought the general consensus from a few
> months ago was that Nintendo didn't actually invent anything - they just
> took existing controllers from ages ago and brought them into the
> mainstream. Nothing wrong with that, but they didn't actually *invent*
> anything at all.
>
> D.
That may well be true, I'm not enough of a fanboy to deny that ;). However,
I at least have never heard of analogue stick on a controller before the
N64. The only analogue sticks I've seen before that were the pc joysticks.
The whole analogue stick thing works a lot better on a joypad though, unless
you're playing flightsims or stuff like that. The rumble feature is also
something I didn't see until the N64. Force feedback and rumble was more
standard in PC controllers (wheels, flightsticks etc). In other words, not
counting the d-pad (in which its history is fairly unknown t me), the
"innovation" is more like taking existing technology and implement them on a
joypad. That's probably the innovative part of it.
Tommy
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