In article <em0sv50c40@news4.newsguy.com>, sanjian
<sanjian@widomaker.com> wrote:

> RelMark wrote:
> > "sanjian" <sanjian@widomaker.com> wrote:
> >> Rob Browning wrote:
> >>> Part of the problem is that for a Dragon Quest game to be programmed
> >>> so it will work well on the DS, it would have to be significantly
> >>> different from other Dragon Quest games.  You shouldn't make
> >>> dramatic changes to a numbered series, especially when it's one
> >>> that has been notably anti-evolution like DQ has.
> >>
> >> You mean like DQ 7 and preceeding, all of which were on systems
> >> inferior to the DS, except for 7, which was on par?
> >>
> >> The only difference between having it on the DS and on the PS3 is it
> >> won't be as pretty.
> >
> > I'm sure it's just a coincidence that after eight single-player,
> > turn-based Dragon Quests, they're switching to "an action-oriented
> > battle system playable cooperatively by up to four players" at the
> > same time as the series moves to a handheld system.
> 
> Could they not do that on the PS3? 

Depends. If the four players can go off on their own a bit, and don't
have to all stay in the same screen, that's easier to do well if each
player in fact has their own individual screen.

-- 
Chris Mack      "Refugee, total shit. That's how I've always seen us.
'Invid Fan'         Not a help, you'll admit, to agreement between us."
                                     -'Deal/No Deal', CHESS